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Cheil USA

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Capture The Cape

Game Development

  • Created a modular ability system for data-driven player abilities

  • Implemented Event tracking for player data on a live database

  • Implemented skill-based matchmaking based on Open-Skill Algorithm

  • Developed base game mode to track player scores, win conditions, and game state

  • Developed a simple server-side rewind for hit detections

See the game here.

Central Park VR Technical Demo

XR Developer

  • Set up accurately mapped room scale experience

  • Developed live tracking of objects in environment

  • Optimized frame rate utilizing LODs and occlusion culling

  • Added sound and other environmental elements for immersive experience

See the video here.

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2023 Rowan Anderson

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